Hi I'm using mouse hit for my script which works but is there a way to make the position of mouse hit correlate with the skybox and not parts in the game, I think this is possible with rays but I'm sure how to use them for this effect.
✓ ANSWER ACCEPTED
How can you use Mouse hit but without collision?
1 answer
✓ Accepted answer
Set mouse.TargetFilter to workspace. Thats all there's to it.
local p = game.Players.LocalPlayer
local m = p:GetMouse()
m.TargetFilter = workspace
2 comments
0
I am not sure if this is what he wanted.
0
Thank you.
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1 comment
Do you want to place it top of an object or just near an object?