✓ Accepted answer
If you want to make a script builder, your going to need to have an original script with the syntax something like:
loadstring(script:findFirstChild("Source").Value)()
and then have a StringValue inside that script named "Source" This script should be disabled.
Then you can copy that script, change the Value of the "Source" string and enable the script.
If you want to make a localscript you can do the same thing, but put a ObjectValue with the Player that created the script, and then in the original script you can parent the script to that Player using the ObjectValue.
1 comment
Thank you.