This script is inside a textbutton , it works on studio but on published version it's not.
local mouse = game.Players.LocalPlayer:GetMouse()
local ply = game.Players.LocalPlayer.Name
a = game.ReplicatedStorage.TestModel:clone()
script.Parent.MouseButton1Click:connect(function()
a.Parent = game.Workspace
a:MakeJoints()
mouse.TargetFilter = a
a:MoveTo(Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y + (a:GetExtentsSize().Y / 2), mouse.Hit.p.Z))
a:MoveTo(Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
target = game.Players.LocalPlayer:GetMouse().Hit
game.Workspace.TestModel.plyName.Value = ply
print("cloned")
end)
Developer console log http://i.imgur.com/vQ30xiC.jpg

2 comments
clone is only called once, you need to place it inside the event with the function.
It has to be localscript.