Im trying to make it were if someone adds a sound to the workspace that was not added to the game but was hack in it will stop or remove or destroy this what i have so far but it's not working can someone please help me?
workspace.ChildAdded:connect(function(l) if l:IsA('Sound') then l:Stop() l:Destroy() end end)

1 comment
Your primary solution should be to enable FilteringEnabled (See: http://wiki.roblox.com/index.php?title=Client-Server_Model_and_FilteringEnabled). This stops any client-sided change from replicating to other players.