The script will not change the value of the Status
value
-- Round Variables local timeint = 60 -- Numbers Read as Seconds local inttime = 60 -- Numbers Read as Seconds -- Round Objects local status = game.ReplicatedStorage.Status -- Main script while wait() do for i=inttime,1,-1 do wait(1) status.Value="Intermission:"..i.." seconds " end for i=timeint,1,-1 do wait(1) status.Value="Deploy " end end
There's nothing wrong with this.
It's probably another script where you try to read out the value of the status stringValue. OR it's not a stringValue.
Another thing that could be the problem is that this is a localscript and you have filtering enabled enabled.