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✓ ANSWER ACCEPTED

When I use :MoveTo() on a model it breaks all the welds. How do I fix this?

1 answer

✓ Accepted answer

Use a CFrame or anchor all the parts, call :MoveTo() then call :MakeJoints() and then unanchor the parts.

1 comment

0

I accepted it, because I had no other answers that were given. If I had a model, and other models inside of that model this wouldn't work since Anchored isn't a property of models. I'd have to use a repeated for i,v in pairs() loop.

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