I would like this because I use particleemitters to run my muzzle flares. However, I enabled the emitter for one second and turn it off and hope for the best results. Is there a way to make the particle emit everytime the gun is fired?
I will make it so it emits every 1-5 seconds, in my inefficient way -
local pe = workspace.Part.ParticleEmitter
while wait(math.random(1, 5)) do
pe.Enabled = true
wait(0.5)
pe.Enabled = false
end
TL;DR - Any efficienter way to manually emit particles?

2 comments
:Emit
Learn to use documentation like the Wiki! http://wiki.roblox.com/index.php?title=&search=+emit+&button=