So I have a script that locks the player's camera to a part:
while wait() do
game.Workspace.CurrentCamera.CameraSubject = workspace.camerapart
end
and I have the min/max camera distance set at 10, but the player is still able to rotate the camera using the right click. So, how can I make it so a player can't rotate their camera?

2 comments
Thank you!
Glad I could help! Make sure to accept my answer :)