-- Variables
local player = game.Players.LocalPlayer
local a = game.ReplicatedStorage.AeikeTitan:Clone()
local b = game.ReplicatedStorage.Lightning:Clone()
local c = game.ReplicatedStorage.Steam:Clone()
local rep = game.ReplicatedStorage
-- Functions
function onKeyPress(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.J and script.isTitan.Value == false then -- gets the key and isTitan value
print("Titan Shift in action") -- for debugging
b.Parent = game.Workspace
b:SetPrimaryPartCFrame(player.Character.Torso.CFrame)
script.Bolt:Play()
wait(1)
a.Parent = game.Workspace
a.Name = "Titan"..player.Name
a:SetPrimaryPartCFrame(player.Character.Torso.CFrame)
local weld1 = Instance.new("ManualWeld", a)
weld1.Part0 = player.Character.Torso
weld1.Part1 = a.Head
game.Workspace.CurrentCamera.CameraSubject = a.Head
player.Character.Torso.CFrame = player.Character.Torso.CFrame * CFrame.fromEulerAnglesXYZ(90,0,0)
player.Character:SetPrimaryPartCFrame(a:FindFirstChild("Head").CFrame)
script.TitanRoar:Play()
player.Character.Torso.Anchored = false
wait(0.1)
b:Destroy()
wait(0.1)
script.isTitan.Value = true
wait(30)
script.isTitan.Value = false
a.ManualWeld:Destroy()
a:Destroy()
player.Character.Humanoid.WalkSpeed = 16
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
end
end
game:GetService("UserInputService").InputBegan:connect(onKeyPress)
-- TITAN TELEPORTATION
if script.isTitan == false then
a:Destroy()
end
end
for some reason this script kills the player its a local script any help preventing that?
