This algorithm refers to two frames: Players and ReferenceFrame. After cards are saved to storage, this script refers to an invisible frame to swap players in order of rating (highest to lowest). This script is only working for most of the cards. If I saved 24 cards, an average of 15 cards will be stored and sorted while the other 9 are deleted.
for i = 1, 12, 1 do
for k = 1, 12, 1 do
local a = tonumber(script.Parent.Parent.ClubMenu.Players["Card"..k].PlayerRating.Text)
print(a)
local b = tonumber(script.Parent.Parent.ClubMenu.ReferenceFrame["Card"..i].PlayerRating.Text)
print(b)
if a > b then
local isUsed = false
for z = 1, #array, 1 do
if array[z] == k then
isUsed = true
end
end
if isUsed == false then
table.insert(array,#array,k)
script.Parent.Parent.ClubMenu.ReferenceFrame["Card"..i].PlayerName.Text = script.Parent.Parent.ClubMenu.Players["Card"..k].PlayerName.Text
end
end
end
end
wait()
for j = 1, 120, 1 do
script.Parent.Parent.ClubMenu.Players["Card"..j].PlayerName.Text = script.Parent.Parent.ClubMenu.ReferenceFrame["Card"..j].PlayerName.Text
end
wait(1)
script.Parent.Parent.ClubMenu.Visible = true
end)

1 comment
If you want to sort something, put everything in a table and run table.sort on it.