So here I have a script that moves a model (0,0,-5) studs forward, then it stops. I am wanting to know how to add a 90 degree right and left rotation that rotates the whole model. How would I do that?
s = script g = game.Workspace Car = s.Parent.Parent.Car1 ------------------------- wait(0) Car.BodyVelocity.velocity = Vector3.new(0, 0, -5) wait(6) Car.BodyVelocity.velocity = Vector3.new(0,0,0)