Well not really chat filtering but I'm filtering a RP Name Gui so it censors text. (It creates a Model inside your character)
v = game.Players.LocalPlayer
for a, mod in pairs(v.Character:children()) do
if mod:findFirstChild("NameTag") then
v.Character.Head.Transparency = 0 mod:Destroy()
end
end
local char = v.Character
local mod = Instance.new("Model", char)
mod.Name = script.Parent.Text
local cl = char.Head:Clone()
cl.Parent = mod
local modtxt = mod.Name
local hum = Instance.new("Humanoid", mod)
hum.Name = "NameTag"
hum.MaxHealth = 0
hum.Health = 0
local filteredMessage
local success, filteredMessage = pcall(function() return v.mod:FilterStringForBroadcast(v.mod.Name) end)
if not success then
filteredMessage = "<Filter has failed.>"
end

1 comment
No, It doesn't post and I've already tried FilterASync