I'm trying to make the text in my ScreenGui glow faintly from different shades of yellow. I thought this script might be able to do that. But when I test in game, it's changing the text color values to RIDICULOUS numbers like 572712,1958123,498281 (just an example)
local txt = script.Parent while true do for i=125,200, 1 do print(i) --just to see what's going on txt.TextColor3 = Color3.new(224,224,i) wait(0.5) end for i=200,125, -1 do txt.TextColor3 = Color3.new(224,224,i) print(i) --just to see what's going on wait(.5) end end
am I using an incorrect or terrible method for what I'm trying to achieve. Is there a better way then what I'm doing right now? Because what I'm trying right now isn't working.