So, this script is supposed to move a players swordscript, in the linkedsword tool, and it does just that. The problem is there's still ties. Can someone help me out with a solution?
game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function(char)
local var = 0
repeat wait() -- 2/30th of a frame.
local ifs = char.Humanoid
if ifs == 0 then
plr.Backpack.LinkedSword.SwordScript:Destroy()
end
until var == 10
end)
end)

1 comment
My English is bad but I'm sure I can help if you define tie or what you mean by it in your sentence.