local Camera = game.Workspace.CurrentCamera Camera.CameraSubject = game.Workspace.IntroAngle Camera.CFrame = game.Workspace.IntroAngle.CFrame Camera.CameraType = Enum.CameraType.Scriptable wait(5) for i = 0, 10 do Camera.CFrame = Camera.CFrame*CFrame.new(0, -i, 0) wait() end
I don't know if this is possible but I'm trying to fix this and make it so when the Camera is going down and reaches that point i want it to like 'recoil' or something like that so it bounces back a bit. Example: https://www.roblox.com/games/258258996/Miners-Haven When you first join in the camera goes down and such and has this cool animation with the camera, I'm basically wanting that.