Hello, i have a question How can i check on what side the part or union landed, instead of making a specific part and then making a special event for it? I am making a bottle flip game so that when the bottle lands on it's bottom, it triggers a function. Thank you.
✓ ANSWER ACCEPTED
How to check on what side the part/union landed?
1 answer
✓ Accepted answer
Check what the rotation is that you want the bottle to land on (On one axis only), and then put that in the script. (as discussed on discord.)
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2 comments
Don't make a bottle flip.. Its overhyped ;p
I asked this question so that it can help me in further developing too. If I wanted it only in this game, I could hire a developer and never learn it