Basically what the title says. I'm making a form of hidden bunker, and I need a way to be able to either hide the ClickDetector's custom cursor, or be able to create the button without the need for the ClickDetector altogether. Is this possible?
Is it possible to create a click button without the need for a ClickDetector?
1 answer
This isn't as hard as you think, but it is completly local.
You can acces the Mouse in a player (local Mouse = LocalPlayer:GetMouse())
Then use Mouse.Button1Down:Connect(function()
We can then check if Mouse.Target is the part you wanted to be the hidden click detector
F.i. if Mouse.Target == game.Workspace.HiddenClickDetector then
Make sure to check if the Target is not nil though! if Mouse.Target then
In the end this would give us:
local Mouse = game.Players.LocalPlayer:GetMouse()
local HiddenDetector = workspace.HiddenClickDetector
Mouse.Button1Down:Connect(function()
if Mouse.Target then
if Mouse.Target == HiddenDetector then
--Do your stuff
end
end
end)
Any questions? Add a comment :D
Edit:
Mouse on wiki: http://wiki.roblox.com/index.php?title=API:Class/Mouse&redirect=yes
You could even add a Value inside the part (A boolean value or something) And check if that Instance is inside of the part, May there ever be a user named "HiddenClickDetector".
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2 comments
Nope, this is brilliant. Thanks for the help.
No problem.