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COMMUNITY QUESTION

How do you do a part generator?

Hello, I am Decorpsesonator. I need help doing a voice activated part generator. For instance, this part generator will generate a map that I created by means of speaking/chatting it. I did a simple voice map cloner but it does not work. Please do help me in my problem. If you do reply fast, that would be magnificent. Thank you.

1 answer

I'm guessing you already have the model, so I'm going to just put an example in for that.

model = WhereEverTheModelIs
modelc = model:Clone()
modelparent = model.Parent

function Chatted(msg, player)
	if player.Name = "YourUsername" then
		if string.lower(msg) == "msg that activates generator" then
			c = modelc:Clone()
			c.Parent = modelparent
			c:MakeJoints() -- may or may not be necessary
		end
	end
end

function PlayerAdded(player)
	player.Chatted:connect(function(msg) Chatted(msg, player) end)
end

game:GetService("Players").PlayerAdded:connect(PlayerAdded)

1 comment

0

On line 6, you forgot to do '=='. Instead you wrote '='. Just pointing out an error for the @OP

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