How would we calculate an angle to point at a Vecotr3 Position --Specificaly to be used in a 6D motor
COMMUNITY QUESTION
How to calculate an angle to point at a Vector3 cordinate?
1 answer
What not many people know is that CFrame.new() has 2 arguments, one is the place where your part is pointing.
Part.CFrame = CFrame.new(Vector3.new(x, y, z), Part2.Position) -- Points part
for i,v in pairs(Model:GetChildren()) do
if v:IsA("BasePart") then
local Weld = Instance.new("Weld", v)
Weld.Part0 = v
Weld.Part1 = Part2
Weld.C0 = v.CFrame:inverse() * Part2.CFrame --Re-welds the part, in the exact position it is now.
end
end
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2 comments
Can you be more specific?
Forget the 6D motor, How would we make a part that is welded to something move so that it is angled towards a posiition