I've been trying to make particles appear from the player's left and right arms upon f being pressed. This is what I got:
function onKeyPress(inputObject, gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.F then
print("Activating Powers . . .")
local fire = Instance.new("ParticleEmitter")
fire.Parent =
end
end
game:GetService("UserInputService").InputBegan:connect(onKeyPress)
How would I continue / improve this script?

5 comments
You didn't parent the ParticleEmitter to anything...
I want to parent it to the left and right arms but I don't know how?
You would need to use two particle emitters as parts are only emitted from the parent
You could create the first one then parent it, then clone it as a new variable and parent it. More efficient than creating two from scratch. But that was probably implied in kingdom's comment.
I did the cloning and all, but I am still stuck on how to parent them to tleft and right arms.Here is the script if it helps: