I've tried doing this in a few different ways but I apparently didn't do something right.
✓ ANSWER ACCEPTED
How do I run a function everytime a value is changed?
1 answer
✓ Accepted answer
there you go
the function changed do is that it check if something was changed in your object in this case the value object
value.changed:connect(function()
end
For better help provide more information!
//Filipalla
`
2 comments
0
value.changed:connect(function(), Changed should be capitalized first char, :connect() is deprecated, use :Connect() instead
0
i did not even know that why even only make it deprecated for changing to uppercase change it's anoying it still works but roblox can remove it at any time!
This discussion is preserved as it was. New answers, comments, and votes are closed.

8 comments
http://wiki.roblox.com/index.php?title=Value
http://wiki.roblox.com/index.php?title=API:Class/NumberValue/Changed
What kind of "value"? Provide more context?
Remember to give as much information as possible when asking questions or we can't give you the best possible answer.
The value of what? An instance (NumberValue, StringValue, etc.), a variable?
.Changed....
To vague.
Instance.Changed event fires every time a property of 'Instance' changes.