Why is this server message saying the wrong thing? (Remote Events)
When the server message is created, it says for example:
"[Server]: Nanaluk01 Has Unboxed Nanaluk01" .... why?
And yes, all my variables and values are correct. And no, there is no errors.
This is the part of my code that calls a RemoteEvent that then runs a Server-Script: This is a small part of a script that is a LocalScript
local StartNotification = game.ReplicatedStorage:WaitForChild("Events"):WaitForChild("StartNotification")
--//The function that gives the player the item he/she got
function GiveItem(p,Item)
if Item ~= "150 Coins" and Item ~= "300 Coins" then
local AwardedItem = ItemsToGiveFolder:FindFirstChild(Item):Clone()
AwardedItem.Parent = game.Workspace:FindFirstChild(p)
AwardedItem.Enabled = true
--//Fire StartNotification(event)
StartNotification:FireServer(Player,AwardedItem)
else
local CoinsToGive = ItemsToGiveFolder:FindFirstChild(Item)
print("Old Value: " ..Coins.Value)
Coins.Value = Coins.Value + CoinsToGive.Value
print("New Value: " ..Coins.Value)
--//Fire StartNotification(event)
StartNotification:FireServer(Player.Name,CoinsToGive.Name)
end
end
Then the RemoteEvent that is called, runs a Server-Script, which has this code: And then the Server-Script fires another event that creates the message in the chat.
local chat_event = game.ReplicatedStorage:WaitForChild("Events"):WaitForChild("chat_event")
local StartNotification = game.ReplicatedStorage:WaitForChild("Events"):WaitForChild("StartNotification")
StartNotification.OnServerEvent:connect(function(Player,Name)
chat_event:FireAllClients("[Server]: " .. Player.Name .. " Has Unboxed " .. Name.Name .. "!")
end)
This is the code for the script that actually creates the message: This is a LocalScript.
local chat_event = game.ReplicatedStorage:WaitForChild("Events"):WaitForChild("chat_event")
chat_event.OnClientEvent:connect(function(chat)
game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{Text = chat; color = Color3.new(4,2,0)})
end)
And, I said, it creates a message that says for example this: "[Server]: Nanaluk01 Has Unboxed Nanaluk01" .... which is not what is should say...
It should say something like this, for instance: "[Server]: Nanaluk01 Has Unboxed Sword" ... Why isn't it doing that
