I have a part placed in Workspace, and here is the Server Script. It is meant to trip any players on touch!
local effectTime = 2
script.Parent.Touched:Connect(function(hitPart)
local h = hitPart.Parent:FindFirstChildOfClass("Humanoid")
if h then
h:ChangeState(Enum.HumanoidStateType.FallingDown)
wait(effectTime)
h:ChangeState(Enum.HumanoidStateType.PlatformStanding)
end
end)
In Studio, the script works fine, but in the actual game, the script did not do anything to the player. Also, there are no errors or warning messages in the Developer Console/Output.
Also, the game is FilteringEnabled!
What should I do? Any help will be appreciated! :)

7 comments
Try using a local script?
no it is FE! Plus, i might find it weird...
Oh, its FE. You should add that into your question.
there it is updated!
k
What does "FE!" mean?
FilteringEnabled = true