I'm trying to make it where, when someone clicks a brick, the brick makes another brick turn. But the output is saying 'Rotation' isn't right and the actual rotation.
function onClicked()
script.Parent.Rotation.new = {0,3,3} --the actual rotation.
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)

1 comment
'end' doesn't work. Please figure out what's wrong.