Currently this is the script I have
local DSService = game:GetService('DataStoreService'):GetDataStore('Currency')
game.Players.PlayerAdded:connect(function(plr)
--[[ Stat1 ]]--
local uniquekey = 'id-'..plr.userId
local leaderstats = Instance.new('IntValue', plr)
local savevalue = Instance.new('IntValue')
leaderstats.Name = 'leaderstats'
savevalue.Parent = leaderstats
savevalue.Name = 'Tokens' -- Stat Name
local GetSaved = DSService:GetAsync(uniquekey)
if GetSaved then
savevalue.Value = GetSaved[1]
else
local NumbersForSaving = {savevalue.Value}
DSService:SetAsync(uniquekey, NumbersForSaving)
end
end)
game.Players.PlayerRemoving:connect(function(plr)
local uniquekey = 'id-'..plr.userId
local Savetable = {plr.leaderstats.Tokens.Value} -- Stat Name
DSService:SetAsync(uniquekey, Savetable)
end)
I know I can just copy and paste and edit the stat names but I have a ton of stats and It would be very time consuming. Please help me!

2 comments
Thank you
You're welcome :P