PROBLEM IN SCRIPT
for i, v in pairs(script.Parent.Parent.SpinningFrame:GetChildren()) do
if v.Position.X.Scale == 10.333 then
print(v.TextLabel.Text .. "is the winner!")
end
end
I made a crate opening system which works fine, but now I need to figure out which one is the item that is being won, (winning item is at 10.333,0,0,0). Since I don't know how to do gui collision, I tried this but for some reason it doesnt work? It doesnt print, and theres no errors.
WHOLE SCRIPT
--[[ Debounce ]]--
local click = false
--[[ Click ]]--
script.Parent.MouseButton1Click:connect(function()
--[[ Debounce ]]--
if click == false then
click = true
--[[ Sound ]]--
script.Parent.Parent.Sound:Play()
script.Parent.Text = "Opening!"
--[[ Loop ]]--
for i = 1,90, 1 do
script.Parent.Parent["SpinningFrame"]:TweenPosition(UDim2.new(-10,0,0.25,0),"Out","Linear",8.75,false)
--[[ Random ]]--
local random = math.random(1,100)
local string = ""
local clone = script.Parent.Parent.Copy:Clone()
clone.Parent = script.Parent.Parent.SpinningFrame
if random >= 1 and random < 3 then
string = "Legendary"
script.Parent.Parent.LEGENDARY:Clone().Parent = clone.TextLabel
clone.TextLabel.LEGENDARY.Disabled = false
elseif random >= 3 and random < 23 then
string = "Epic"
clone.TextLabel.TextColor3 = Color3.fromRGB(170,0,255)
elseif random >= 23 and random < 50 then
string = "Rare"
clone.TextLabel.TextColor3 = Color3.fromRGB(255, 170, 0)
elseif random >= 50 and random <= 100 then
string = "Common"
clone.TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
end
clone.TextLabel.Text = string
clone.Position = UDim2.new(-2 + i / 3,0,0,0)
wait(.1)
end
--[[ Finished ]]--
local item = ""
for i, v in pairs(script.Parent.Parent.SpinningFrame:GetChildren()) do
if v.Position.X.Scale == 10.333 then
print(v .. "is the winner!")
end
end
script.Parent.Parent["SpinningFrame"]:TweenPosition(UDim2.new(-10,0,0.25,0),"Out","Linear",.1,true)
script.Parent.Text = "Congratulations!"
print(item)
wait(2.5)
script.Parent.Text = "Please Wait..."
script.Parent.Parent.SpinningFrame.Position = UDim2.new(4,0,.25,0)
script.Parent.Parent.SpinningFrame:ClearAllChildren()
wait(2.5)
print('Finished')
click = false
script.Parent.Text = "Open Crate!"
end
end)

3 comments
The only green is the comments not sure why under it is green.
http://wiki.roblox.com/index.php?title=GUI_Collision_Tutorial
I rather do this since Im still new to getchildren and if i do gui collision im going to have to use getchildren also for what im doing.