The code:
Player = game.Players.LocalPlayer
Torsoz = Player.Character:WaitForChild("Torso")
Mouse = Player:GetMouse()
TeleportCooldown = 1
Mouse.KeyDown:connect(function(key)
if key == "e" then
if game.Players.LocalPlayer.leaderstats.Level.Value >= 10 then
if TeleportCooldown == 1 then
FireStuffz = Instance.new("ParticleEmitter", game.Players.LocalPlayer.Character.Torso)
FireStuffz.Name = "FireStuffz"
FireStuffz.Color = ColorSequence.new(Color3.fromRGB(255, 70, 14))
FireStuffz.Lifetime = NumberRange.new(0.1, 0.5)
FireStuffz.Size = NumberSequence.new(20)
FireStuffz.LockedToPart = true
TeleportCooldown = 0
wait(5)
dist = (Torsoz.Position - Mouse.Hit.P).magnitude
if dist <= 10000 then
Torsoz.CFrame = CFrame.new(Mouse.Hit.P) + Vector3.new(0, 3, 0)
end
wait(60)
TeleportCooldown = 1
end
end
end
end
)
Error:
P is not a valid member of CFrame
