Hello! I have a Spectate mode script that works, everywhere, but I'd like it to only work while inside the Lobby.
Currently, I have the "ResetOnSpawn" box checked so that when a player dies in the game, the Spectate Mode is reset when they reappear in the Lobby, but if the player has it turned on while in the Lobby, when they teleport to the Game Map, Spectate Mode is still on.
Is there an easy way to do it? I know the code below is horribly wrong, but its where I've started. Any suggestions is much appreciated. Thank you! :)
local players = nil
local number = 1
local maxnumber = 0
local player = game.Players.LocalPlayer
-- Broken Script Below
if player.Lobby then player.PlayerGui.SpectateGui = true
else player.PlayerGui.SpectateGui = false
end
-- Broken Script Above
script.Parent.Next.MouseButton1Click:connect(function(right)
players = game.Players:GetChildren()
number = number + 1
if players[number] ~= nil then
game.Workspace.CurrentCamera.CameraSubject = players[number].Character.Humanoid
if players[number].Name ~= player.Name then
script.Parent.PlayerName.Text = players[number].Name
else
script.Parent.PlayerName.Text = "Nobody"
end
elseif players[number] == nil then
number = 1
game.Workspace.CurrentCamera.CameraSubject = players[number].Character.Humanoid
if players[number].Name ~= player.Name then
script.Parent.PlayerName.Text = players[number].Name
else
script.Parent.PlayerName.Text = "Nobody"
end
end
end)
script.Parent.Previous.MouseButton1Click:connect(function(left)
players = game.Players:GetChildren()
maxnumber = #players
number = number - 1
if players[number] ~= nil then
game.Workspace.CurrentCamera.CameraSubject = players[number].Character.Humanoid
if players[number].Name ~= player.Name then
script.Parent.PlayerName.Text = players[number].Name
else
script.Parent.PlayerName.Text = "Nobody"
end
elseif players[number] == nil then
number = maxnumber
game.Workspace.CurrentCamera.CameraSubject = players[number].Character.Humanoid
if players[number].Name ~= player.Name then
script.Parent.PlayerName.Text = players[number].Name
else
script.Parent.PlayerName.Text = "Nobody"
end
end
end)
script.Parent.Parent.SpectateButton.Spectate.MouseButton1Down:connect(function(click)
if script.Parent.Parent.Active.Value == false then
script.Parent.Parent.Active.Value = true
script.Parent.Parent.ChangePlayer.Visible = true
elseif script.Parent.Parent.Active.Value == true then
script.Parent.Parent.Active.Value = false
script.Parent.Parent.ChangePlayer.Visible = false
script.Parent.PlayerName.Text = "Nobody"
number = 1
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
end
end)

3 comments
Can i see the whole script?
Edited the first post to include the rest of the script. :)
Anyone else have a suggestion? :)