So I'm trying to make a script that adds a BookBag to the player when they die or join the game. The problem is that its not working and there is no output. Is there something I'm doing wrong? If you could help me that would be awesome! Thanks!
Here's the script: (NOTE: This script is in StarterCharacterScripts and the Bookbag is inside the script.)
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
script.BookBag:Clone().Parent = script.Parent
end)
end)

1 comment
Weld all of other parts to a main part. This looks like the only way out. Or you can make a mesh with a 3D program thing...