So I have a basic datastore:
local dataStore = game:GetService("DataStoreService"):GetDataStore("Example")
How can I get all the keys to do this:
for i, v in pairs(dataStore) do
print("Key: " ..v)
end
I don't have any of the key names, so I can't do GetAsync().

2 comments
I guess the first thought that popped into my mind would be to save all the keys with a "Skeleton Key", thing. Then you could loop through, using all the keys saved to the main key, and get the information from those keys. I would like to see if there are better methods to do this, though. Good question.
Yeah, although there will be a string limit at one point.