Every time I run the Script, the character drops down while the HumanoidRootPart stays standing up. Is there a way to face the Character to the way I want it to face?
local players = game:GetService("Players")
function VolunteerAdded(Volunteer)
print(Volunteer.Name.." Has Joined the OutCross Volunteer Program".."..Spawning in Pod")
wait()
script.Parent.HumanoidRootPart.CFrame = script.Parent.Parent.SpawnPod.SpawnPoint.CFrame
wait()
script.Parent.HumanoidRootPart.Rotation = Vector3.new(0,180,0)
end
players.PlayerAdded:connect(VolunteerAdded)
for _,Volunteer in pairs(players:GetPlayers()) do
VolunteerAdded(Volunteer)
end

2 comments
I't didn't work the way I want it to, Thanks though.
Wait! Nevermind It Worked!!! Thanks!