Hey, so ... I'm working on an Astral Projection script but when it comes to the character cloning, it doesn't work! my goal is for the character to clone (then platform stand) while the actual character is moved into CurrentCamera in the Astral form. Could someone please point me in the right direction? Thanks, ~Fin
Player = game.Players.LocalPlayer
Character = Player.Character
Humanoid = Player.Character:FindFirstChild("Humanoid")
Mouse = Player:GetMouse()
Enabled = true
Mouse.KeyDown:connect(function(key)
if Enabled == false then
return end
key = key:lower()
if key == "t" then
Enabled = false
local clonedCharacter = Character:Clone()
clonedCharacter.Parent = workspace
clonedCharacter:MakeJoints()
end
end)
Mouse.KeyUp:connect(function(key)
if Enabled == true then
return end
if key == "t" then
Enabled = true
clonedCharacter:Destroy()
end
end)

1 comment
thank you :D