I'm trying to pick a map but it keeps picking the same map (I have 1 model that contains 2 maps in replicated storage)
local RS = game:GetService('ReplicatedStorage') --Same thing as saying (game.Lighting)
local Maps = RS.Maps:GetChildren()
local PickMap = math.random(1,#Maps)
local SelectedMap = Maps[PickMap]:Clone()
print(SelectedMap.Name)
SelectedMap.Parent = workspace

1 comment
have you tried running it a ton of times? there are only 2 maps