I don't know why this is happening.. But when I try to use the item they break because the texture ID url is an error. How the tools are made is from a script creating them out another hopperbin tool that's placed in lightning Here is the script for the tool
local bin = script.Parent
function round(num, idp)
local mult = 10^(idp or 0)
return math.floor(num * mult + 0.5) / mult
end
function onButton1Down(mouse)
local player = game.Players.LocalPlayer
if player == nil then return end
points = player.leaderstats["Stat Points"]
type = bin.Type.Value
upg = player.stats[type]
cost = math.floor(upg.Value ^ 1.45 / 10) + 1
if(points.Value < cost) then return end
if(upg.Value >= 4999) then return end
upg.Value = upg.Value + 1
player.leaderstats["Level"].Value = player.leaderstats["Level"].Value + 1
points.Value = points.Value - cost
bin.Name = type .. ": " .. upg.Value
end
function onSelected(mouse)
print("select")
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
end
bin.Selected:connect(onSelected)
Here is the script that makes them and puts them inside players.
upgs = {"Health", "Agi", "Dmg", "Aspd", "Pspd", "Repulsor"}
function onPlayerRespawn(property, player)
if property == "Character" and player.Character ~= nil then
for _, upg in ipairs(upgs) do
local tool = game.Lighting.Default:clone()
tool.Name = upg .. ": " .. player.stats[upg].Value
tool.Type.Value = upg
tool.Parent = player.Backpack
end
player.Character.Torso.Elasticity = 0
end
end
function onPlayerEntered(player)
while true do
if player.Character ~= nil then break end
wait(1)
end
local stats = Instance.new("IntValue")
stats.Name = "stats"
for _, upg in ipairs(upgs) do
local attrib = Instance.new("IntValue")
attrib.Name = upg
attrib.Value = 1
attrib.Parent = stats
end
stats.Parent = player
onPlayerRespawn("Character", player)
player.Changed:connect(function(property) onPlayerRespawn(property, player) end )
player.Chatted:connect(function(msg, recipient) onPlayerChatted(player, msg) end)
end
game.Players.ChildAdded:connect(onPlayerEntered)
If anyone would be able to help me getting this fixed, it would be nice. :D

4 comments
No one? No guesses.. Nothing?
ForeverUnAnswered.
I looked through your script and there is no reason for it to break because of the ID of the thumbnail. Duth not make sense.
Yeah... It's odd :/