It welds the model to the player (A jetpack) but the model is IN the player and not in the right rotation. Here is my script :
local Parts = script.Parent:GetChildren()
local Character = script.Parent.Parent
for i,Parts in pairs(Parts) do
if Parts.ClassName == "Part" or Parts.ClassName == "Union" then
Welds = Instance.new("Weld")
Welds.Parent = Parts
Welds.Part0 = Parts
Parts.CFrame = Character.Torso.CFrame
Welds.Part1 = Character.Torso
Welds.C0 = Parts.CFrame
Welds.C1 = Character.Torso.CFrame
Parts.Anchored = false
end
end
What did i do wrong ? Thank you for answering me !
