I am trying trying to Disable the Jump for the character, but I am not totally sure how I can, so I tried doing this;
plr=game:service("Players").LocalPlayer
repeat wait(0)until plr.Character~=nil
function oc()
plr.Character:FindFirstChild("Humanoid").Jump=false
end
plr.Character.Jumping:connect(oc)
Did I do it correctly or does it not work?

2 comments
Thanks man! Thanks very much! ;)
A Vote up would be nice :D!