So i've made a terrain generator, it works fine. After it created the floor it creates pillars with a random height. But the problem is, i can't think of how i am going to use them to create hills. I'm trying to make the top brick of the pillar the height of the hill

4 comments

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mathy functions

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I know, but what would i need to calculate ;-;

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I'm not exactly sure how to do it myself, however I've heard that a lot of people use perlin noise (math.noise) to do terrain generation. http://wiki.roblox.com/index.php?title=Global_namespace/Mathematical_functions#math.noise Hope this helps you get started.

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I will look into it