I know how to do PlayerAdded
game.Players.PlayerAdded:connect(function(plr)
And the location of the Player in that line would be "plr" but how would I locate the player's Character in workspace when it enters or spawns?
I know how to do PlayerAdded
game.Players.PlayerAdded:connect(function(plr)
And the location of the Player in that line would be "plr" but how would I locate the player's Character in workspace when it enters or spawns?
Game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character)
--Code Goes Here, character is the character, player is the player
end) end)
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