I have a value. It is known as isPlaying. How can I get these players and teleport them each to a random brick in a certain model without 2 on the same teleport brick?

My attempt:

P1 = game.Players:GetChildren()
P2 = P1:IsAncestorOf("Playing")

P2.Character.Torso.CFrame = randomMap.Part.CFrame  --Randompart.CFrame???

I still don't understand how to do the 2nd half. Thanks if you help.

2 comments

0

You should probably read the rules on how to post a good question. https://scriptinghelpers.org/help/how-post-good-questions-answers That way more people will help you.

0

For now, I'll sadly have to vote this for moderation.