Is there any way to access a Decal's Texture's image size in pixels?
If not, is there any other way, to automatically center an ImageLabel in a Frame, without stretching it or messing up it's aspect ratio?
Also, the 9-tile slicing that is enabled when changing ScaleType to Slice also has a stretching effect. I cannot make use of that either.
These images are not supposed to be stretched in any way, there are a lot of them, and they all have different sizes.

2 comments
9-tile slicing should not create a stretching affect at all if using it properly
From what I understand, 9-tile slicing defines 9 tiles, and it will stretch the 5 tiles that are not corners to make things fit no?