game.Workspace.Boost = "Boost"
player.Character = Player
if keypressed [f]
Instance.new(Weld)
while true
boost = player
Sorry I really dont know how to script Help
game.Workspace.Boost = "Boost"
player.Character = Player
if keypressed [f]
Instance.new(Weld)
while true
boost = player
Sorry I really dont know how to script Help
function Weld(part0,part1,c0,c1)
local cre = LoadLibrary('RbxUtility').Create
local weld = cre('Weld'){Part0=part0;Part1=part1;C1=c1;C0=c0;}
weld.Parent = part1
return weld
end
local input = game:GetService('UserInputService')
local players = game:GetService('Players')
local player = players.LocalPlayer
Input.InputBegan:connect(function(input,onGui)
if onGui then return end
if input.UserInputType == Enum.UserInputType.Keyboard then
if input.KeyCode = Enum.KeyCode.LeftShift then
local char = player.Character or player.CharacterAdded:Wait()
local torso = char:WaitForChild('Torso')
local FirstPart = torso
local SecondPart = game.Workspace.Part --// Change to your path
Weld(FirstPart,SecondPart,CFrame.new(0,0,0)) --// Change CFrame to your desired offset
end
end
end)
I haven't tested this but it should work.
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1 comment
He doesn't even understand basic syntax, you should explain it all to him more.