I created this script mainly because the console kept telling me that so and so did not exist, so then I made a load script that is meant to load it, but, does not.
Anyone know the cause? It does not give any errors.
function loadObjs()
for _, player in pairs(game.Players:GetPlayers()) do
repeat wait() until player.isOn
end
end

1 comment
isOn is not a property of player. If you are referring to a child of the player do repeat wait() until player:FindFirstChild'isOn'