I created this script mainly because the console kept telling me that so and so did not exist, so then I made a load script that is meant to load it, but, does not.

Anyone know the cause? It does not give any errors.

function loadObjs() 
	for _, player in pairs(game.Players:GetPlayers()) do
		repeat wait() until player.isOn
	end
end

1 comment

0

isOn is not a property of player. If you are referring to a child of the player do repeat wait() until player:FindFirstChild'isOn'