I'm trying to create a intermission that would teleport players to a map and then destroy the map when another timer runs out.
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How would I create a script that teleports players to a map when a timer runs out?
1 answer
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for i,v in pairs(game.Players:GetChildren())do
v.Character:MoveTo(intermission.Part.Position);
end
wait(intermissionTime)
for i,v in pairs(game.Players:GetChildren())do
v.Character:MoveTo(map.Part.Position);
end
wait(gameTime)
map:Destroy();
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2 comments
blowup999 highlight using " " the parts where i need to change.
Also how does it and do i place it in Script or local script