I am making a game with both terrain water and terrain land. I have made an animation for swimming and right now I've just set the default WalkAnim to that animation. However, I want to make a new WalkAnim and play it when the player is walking on land. How could you tell the difference between land and water and then play the animation for the respective terrain? I'm new to scripting, so take it easy on me please!
Here's the current script (it's nothing special) :
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
while not player.Character do wait() end
local character = player.Character
local animateScript = character.Animate
animateScript.walk.WalkAnim.AnimationId = 'http://www.roblox.com/asset/?id=555800731'
end)
end)
