So this is a generic question. So let's suppose we have an active moduleScript:
local module = {}
function module.f()
print("mekool")
end
return module
and a Script requires it:
require(game.ServerScriptService.ModuleScript)
Is there a variable that represents the script that required the module, so we could make something like:
local module = {}
local scriptthatrequiredthis = ?
function module.f()
print(scriptthatrequiredthis:GetFullName())
end
return module
(Since of course the keyword script redirects to the module itself)
Anyways, thank you, your help is very appreciated!

2 comments
Thank you very much! Saving for reference.
No problem! This is probably one of my favorite questions I've answered, to be honest.