This code clones an NPC from Lighting and drops it into the Workspace so it can be moved, however it dies immediately.
az = game.Lighting.WalkOut:Clone()
az.Parent = game.Workspace
game.Workspace.WalkOut.PrimaryPart = game.Workspace.WalkOut.Torso
for gha = 156, 143, -1 do
wait()
game.Workspace.WalkOut:MoveTo(Vector3.new(gha, 4, -1))
end
for ghb = -1, 4, 1 do
wait()
game.Workspace.WalkOut:MoveTo(Vector3.new(143, 4, ghb))
end

2 comments
I mean when you move the NPC from the lighting to workspace, not when you use MoveTo
This works, thank you. But the character isn't moving with the animation and none of the hats on the character have loaded, how is this fixed?