=Analysis=

I have this npc Knight, here is an image of it below,

http://prnt.sc/db1w10

I have 2 versions, one where the parts are attached by motor 6d, and one where the parts are welded to the coresponding body parts

=Script=


local animation = game.ReplicatedStorage.Animations.KnightIdle:Clone()
animation.Parent = script.Parent


local animTrack = script.Parent.Humanoid:LoadAnimation(animation)


wait(20)
print(314)

script.Parent.Humanoid:MoveTo(game.Workspace.Part.Position,game.Workspace.Part)
animTrack:Play()
print(3124)

=Problem=

Everything prints but both versions of the Knight just move thier arms and stay still

What is the problem and how do I Fix?

No Errors In Output Btw