What I need is to get the position of a mouse on a gui, not on the general screen.
You can sort of think of this as the screen being a town, the gui being a house, and the mouse being a person in that house that wants to know its position in the house. The house can be of any size, and so can the town.
I would need to get this from my mouse input.

3 comments
Really? I alreaady answered this. Make the mouse position nil
MouseEnter ( int x, int y )
@OverScores Will that return the position on the gui? or just its general position. Also SH, that wont work