So basically I have made a script to save cash for the game, however I am trying to make different scripts of the same thing to save them. It is not working on anything I do and I need help on how to save all three things in just one script so I can use them under a Data category instead of leaderstats so there is no leaderboard. Thanks!
I would like to use something under my knowledge to
Here are the scripts.
SAVE CASH
local DSService = game:GetService('DataStoreService'):GetDataStore('Cash')
game.Players.PlayerAdded:connect(function(plr)
-- Define variables
local uniquekey = 'id-'..plr.userId
local leaderstats = Instance.new('IntValue', plr)
local savevalue = Instance.new('IntValue')
leaderstats.Name = 'leaderstats3'
savevalue.Parent = leaderstats
savevalue.Name = 'Cash'
-- GetAsync
local GetSaved = DSService:GetAsync(uniquekey)
if GetSaved then
savevalue.Value = GetSaved[1]
else
local NumbersForSaving = {savevalue.Value}
DSService:SetAsync(uniquekey, NumbersForSaving)
end
end)
game.Players.PlayerRemoving:connect(function(plr)
local uniquekey = 'id-'..plr.userId
local Savetable = {plr.leaderstats3.Cash.Value}
DSService:SetAsync(uniquekey, Savetable)
end)
*HAVE LEVEL AND XP *
game.Players.PlayerAdded:connect(function(Player) ----- When a Player joins a server this function happens
local Data = Instance.new("IntValue",Player) ----Makes an IntValue inside Player
Data.Name = "Data" -----It's name is Data ([Note]: You could change it to leaderstats if you would like a leaderboard with it.)
local XP = Instance.new("IntValue",Data) ----Makes a IntValue inside Data
XP.Name = "XP"
XP.Value = 0
local Level = Instance.new("IntValue",Data) ------- Makes an IntValue Inside Data
Level.Name = "Level" ------- It's name is Level
Level.Value = 1
local Tries = Instance.new("IntValue",Data)
Tries.Value = 10
Tries.Name = "Tries"
XP.Changed:connect(function() XPChange(Player,XP,Level) end) ---- To change the XP, XPChanged function occours
end)
function XPChange(Player,XP,Level) ------ XPChanged function
if XP.Value >= Level.Value*150 then ----- this function occours happens if the Level's Value is greater or equal to this 150 ([Note]: Change 150 to the max XP)
XP.Value = 0 --- Resets the XP
Level.Value = Level.Value+ 1
end
end
Thanks! Also remember I need help scripting something like the first script, but saving all three things.

4 comments
Oh, your an AlvinBlox fan. Most of his vids are outdated
Don't really understand what your question is? Do you want to combine them all or something else?
I want to combine them all into one script that saves them.
Observe what each part of the script does, since Lua is kinda self-explainatory when u see it.