I do not know much about scripting. I had some problems and I was wondering if I can get some help. Thank you for those who attempt to answer this question. I appreciate it.
Okay... Lets say we have BRICK, and BRICK will contain the scripts. The Player has a gear that is named GEAR. BRICK also has a click detector. Once the click detector detects a click of the brick, the script would check if the player has GEAR equipped and pressing BRICK with GEAR. Once true, it would remove GEAR from the player's inventory.
How can I make that portion where is to check if the Player is using GEAR to click on BRICK, and How do I remove GEAR from the player?
Much Thanks.

2 comments
search backpack and character with FindFirstChildOfClass("Tool") and call :Destroy() on the return
You want it to only work when the tool is in his bag, or when the tool is activated (in his hands)